1UP ×4 HI-SCORE 600000 COIN ×8
JAIME LANNISTER
CLASS: INDIE GAME DESIGNER · HOMETOWN: VALENCIA, ES
MAIL: jaime.lannister@example.com · TEL: +34 555 214 887
WWW: jaimelannister.example.com · ITCH: pixeldoe.example.com
PLAYER BIO

I design and ship indie games. In 8 years I released 4 titles that sold about 600,000 copies combined, and I built one of them, the puzzler Tile Reactor, entirely solo over 26 months. I handle design, level scripting, and player telemetry myself; art and audio I hire out when the budget allows. My save file has no cheats enabled.

STATUS SCREEN · CORE SKILLS
HP GAME DESIGN
94/99
MP LEVEL DESIGN
90/99
XP UNITY / C#
82/99
SP PLAYTEST TELEMETRY
86/99
MP PIXEL ART TOOLING
68/99
LEVEL SELECT · CAREER
LEVEL 3 ★★★
SOLO DEVELOPER · PIXELDOE STUDIO
VALENCIA · 2021–PRESENT
  • Designed, built, and shipped Tile Reactor solo: 410,000 copies sold across PC and Switch, 96% positive store rating from 11,200 reviews.
  • Ran 14 public playtest rounds with 2,300 testers; telemetry cut the level-3 quit rate from 31% to 9% before launch.
  • Managed a 38,000 EUR production budget and 3 contractors; launched after a single 6-week delay I announced early.
LEVEL 2 ★★☆
GAME DESIGNER · NARANJA PIXEL GAMES
VALENCIA · 2018–2021
  • Lead designer on 2 shipped titles (Marmalade Run, Cava Knights) with 165,000 combined sales; owned mechanics, economy, and 120+ levels.
  • Started weekly greybox reviews for a 9-person team; content rework after alpha dropped from 40% to 12%.
LEVEL 1 ★☆☆
JUNIOR DESIGNER · TURIA INTERACTIVE
VALENCIA · 2016–2018
  • Scripted 34 levels and all tutorial flow for Busker Beat (25,000 sales); tutorial completion reached 88%.
  • Maintained the studio's Tiled-to-Unity import pipeline used on 3 projects.
TROPHY ROOM
  • GRAND PRIX, Faro Indie Games Festival 2023, for Tile Reactor (214 entries).
  • BEST DESIGN NOMINEE, Iberia Game Awards 2024.
  • SPEAKER, Valencia Game Devs meetup: "Telemetry for a team of one", 2024, 300 attendees.
  • JAM VETERAN: 11 game jams finished, 2 first places.
INVENTORY · TOOLS
UNITY
+ C#
GODOT
4.X
ASEPRITE
TILED
FMOD
GIT +
PLASTIC
STEAM
WORKS
SQL
TELEMETRY
TRAINING
  • BA Audiovisual Communication
    Univ. Politecnica de Valencia, 2012–2016
  • Game Design Diploma
    Mediterrania Game School, 2016
LANGUAGE PACKS
  • SPANISH · native
  • ENGLISH · C1, writes all store pages
  • VALENCIAN · native
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CREDIT 08 · REFERENCES UNLOCKED ON REQUEST · © 2026 JAIME LANNISTER